Spider-Man 2: Post-9/11 Changes Revealed
A City, a Game, and a Nation in Transition The year is 2004. Spider-Man 2: Enter Electro swings onto the scene, but its release wasn't just another superhero game launch; it arrived in a world profoundly reshaped by the events of September 11, 2001. While the game doesn't directly depict the attacks, its development and final product offer a compelling case study in how national trauma subtly, yet significantly, altered video game creation....